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Allow jumping to arbitrary state in a SSM
This is looking less and less like a simple state machine now, but it's proving a useful model!
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@@ -349,6 +349,7 @@ int fpi_ssm_has_completed(struct fpi_ssm *machine);
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/* for drivers */
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void fpi_ssm_next_state(struct fpi_ssm *machine);
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void fpi_ssm_jump_to_state(struct fpi_ssm *machine, int state);
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void fpi_ssm_mark_completed(struct fpi_ssm *machine);
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void fpi_ssm_mark_aborted(struct fpi_ssm *machine, int error);
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